HTML5 Game Development Hotshot

by Makzan

I scored this a 4 / 5

HTML5 game development isn't something that I have never spent any time doing, but I love the idea of using web technologies to do more than just create webpages so I was keen to get reading HTML5 Game Development Hotshot by Makzan.

The book, rich in code samples is a good read, it follows Packt's normal style of writing hotshot books which is to treat each chapter as a mission in which you have a prep stage, a functional stage and a explanation stage.

You can see all the games that the book describes how to make here.

I followed through most of the examples and found them easy to follow and I felt the projects were fun enough to keep things interesting and progressed in such a way so as not to be intimidating.

If you want to learn more about HTML5 game development I recommend this book.

HTML5 Game Development Hotshot

Recent posts View all


How to ignore Bullet in RSpec tests

Using Bullet during a test can pick up mistakes but also has false negatives; here is an easy way to ignore them


How we used Nokogiri to fix a sizing issue in YouTube's oEmbed

At some point, one of our calls to YouTube's oEmbed endpoint was returning videos way too small; we fixed in in our Rails application by using Nokogiri